This is a collection of some of the games (and other) programming I have done in my spare time over the years. Everything is ordered roughly chronologically, newest first. It includes anything I completed, as well as any interesting projects that fell by the wayside.

Last Update 27th Apr 2010.

You can see the full listing, including all the less interesting or very early work here.

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My Balls

Status: Done for now

A tennis game that tries to give you a bit more control over your shot than most tennis games do.

Multiplayer through one keyboard player and up to four XBOX 360 controllers.

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Jamlogger

Status: Done

A program that keeps a running 30 minute recording of an audio source (such as a microphone), which you can then save off at the click of a button.

For saving off those moments of pure inspiration that can be so fleeting.

Needs LAME in order to save off files (Download separately).

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Into the Machine

Status: Done for now

A prototype shoot em up. Dropped in some music I was listening to at the time, and ended up partially building the level around the music. One level with online score table.

If the music dies during the level you may need to increase the amount of disk space allocated for flash (right click on the movie, settings, little folder icon

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handt.jpg
Here and There

Status: Complete

A claymation adventure game animated in a single night. Use the mouse to click and interact with objects and click on the window edges to walk to another location.

Finally should have fixed the lock up bug!

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Facebook Pengwans

Status: Finished.

Pengwans returns as a Facebook plugin. See your friends as never before!

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Platformer

Status: Work in progress.

Platform game built around the idea of using the flash editor as a drag and drop level creator.

V0.8
Tidied up lots of stuff, and tied lots of stuff together in a temporary fashion... No severe bugs that I'm aware of.

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alldraw.jpg
All draw

Status: Finished

A flash based, draw-something-to-share-with-others thing. Hold space to bring up the menu. Lines cannot be erased except when they are re-used in new drawings.

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football.jpg
football

Status: Finished

Multi player, plug in all the pc gamepads goodness. Auto detects players and drops them into the game. Pretty complete.

Keyboard controls: arrows and z:jump, x:kick, c:change teams

F5: Reset, F9:start match (settings in the .ini file)

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widescreen

Status: Finished

My entry for the 2004 Flashkit games forum 48 hour competition. All concept, graphics and programming completed by me over a 48 hour period.
With this I won the "Most fun" category!

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